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Zombie Hunter
TYPE: 1 Play
REQ: Defeat at least 1,000 zombies.
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1901-12-13 08:45 PM
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 20
|
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Zombie Killer
TYPE: 1 Play
REQ: Defeat at least 10,000 zombies.
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2007-05-17 08:49 PM
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 20
|
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Zombie Genocider
TYPE: 1 Play
REQ: Defeat at least 53,594 zombies.
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2007-05-18 10:17 PM
|
 20
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Self Defense
TYPE: 1 Play
REQ: Defeat at least 1 psychopath.
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1901-12-13 08:45 PM
|
 20
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Peace Keeper
TYPE: 1 Play
REQ: Defeat at least 5 psychopaths.
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1901-12-13 08:45 PM
|
 20
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Punisher
TYPE: 1 Play
REQ: Defeat at least 10 psychopaths.
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1901-12-13 08:45 PM
|
 20
|
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Legendary Soldier
TYPE: 1 Play
REQ: Defeat at least 10 special forces soldiers.
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1901-12-13 08:45 PM
|
 20
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|
Hella Copter
TYPE: 1 Play
REQ: Successfully repel a helicopter..
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2007-05-19 07:55 AM
|
 20
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Tour Guide
TYPE: 1 Play
REQ: Escort 8 survivors at once.
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2007-01-05 07:01 PM
|
 20
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Frank the Pimp
TYPE: 1 Play
REQ: Simultaneously escort 8 female survivors.
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2007-05-21 07:35 PM
|
 20
|
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Full Set
TYPE: Total
REQ: Collect all portraits in the NOTEBOOK.
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2007-05-19 05:08 PM
|
 20
|
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Humanist
TYPE: 1 Play
REQ: Get at least 10 survivors out of the mall.
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1901-12-13 08:45 PM
|
 20
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Life Saver
TYPE: 1 Play
REQ: Get at least 20 survivors out of the mall..
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1901-12-13 08:45 PM
|
 20
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Saint
TYPE: 1 Play
REQ: Get at least 50 survivors out of the mall.
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2007-05-23 08:27 AM
|
 20
|
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Strike!
TYPE: 1 Play
REQ: Send at least 10 zombies flying with bowling balls.
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2007-05-21 04:29 AM
|
 20
|
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Costume Party
TYPE: 1 Play
REQ: Place novelty masks on at least 10 zombies.
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1901-12-13 08:45 PM
|
 20
|
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Raining Zombies
TYPE: 1 Play
REQ: Knock at least 30 zombies aside with a parasol.
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2007-01-06 08:57 AM
|
 20
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Gourmet
TYPE: 1 Play
REQ: Eat all types of food available in the mall.
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2007-05-21 04:20 AM
|
 20
|
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Item Smasher
TYPE: Total
REQ: Break at least 100 items.
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1901-12-13 08:45 PM
|
 20
|
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Bullet Point
TYPE: 1 Play
REQ: Fire at least 1,000 bullets.
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2007-05-19 07:08 AM
|
 20
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Perfect Gunner
TYPE: 1 Play
REQ: Don't miss with a machine gun.
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2007-05-19 07:13 AM
|
 20
|
|
Photojournalist
TYPE: 1 Play
REQ: Score at least 1,500 PP from a single photo.
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1901-12-13 08:45 PM
|
 20
|
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The Artiste
TYPE: 1 Play
REQ: Score at least 3,000 PP from a single photo.
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1901-12-13 08:45 PM
|
 20
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Group Photo
TYPE: 1 Play
REQ: Get 50 Target Markers with the camera.
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2006-12-06 08:14 AM
|
 20
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Portraiture
TYPE: 1 Play
REQ: Photograph at least 10 survivors.
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1901-12-13 08:45 PM
|
 20
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Census Taker
TYPE: 1 Play
REQ: Photograph at least 50 survivors.
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2007-05-23 06:40 AM
|
 20
|
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Psycho Photo
TYPE: 1 Play
REQ: Photograph at least 4 psychopaths.
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2007-01-05 06:55 PM
|
 20
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Psycho Collector
TYPE: 1 Play
REQ: Photograph at least 10 psychopaths.
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2007-05-22 06:56 PM
|
 20
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PP Collector
TYPE: 1 Play
REQ: Photograph all PP Stickers.
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|
 20
|
|
Snuff Shot B
TYPE: 1 Play
REQ: Successfully photograph zombie Brad.
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2007-05-22 06:56 AM
|
 20
|
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Snuff Shot J
TYPE: 1 Play
REQ: Successfully photograph zombie Jessie.
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2007-01-07 02:14 AM
|
 20
|
|
Transmissionary
TYPE: 1 Play
REQ: Answer all calls from Otis.
|
|
 20
|
|
Indoorsman
TYPE: 1 Play
REQ: Spend at least 24 hours indoors.
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2007-05-18 12:49 AM
|
 20
|
|
Outdoorsman
TYPE: 1 Play
REQ: Spend at least 24 hours outdoors.
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2007-05-18 04:34 PM
|
 20
|
|
Freefall
TYPE: 1 Play
REQ: Drop from a height of at least 16 feet (5 meters).
|
2006-12-06 08:06 AM
|
 20
|
|
Marathon Runner
TYPE: Total
REQ: Cover a distance of 26.2 miles (42.195 km).
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1901-12-13 08:45 PM
|
 20
|
|
Carjacker
TYPE: 1 Play
REQ: Steal the convicts' vehicle.
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1901-12-13 08:45 PM
|
 20
|
|
Stunt Driver
TYPE: 1 Play
REQ: Jump a car at least 33 feet (10 meters).
|
2007-01-07 01:43 AM
|
 20
|
|
Stunt Rider
TYPE: 1 Play
REQ: Jump a motorcycle at least 33 feet (10 meters).
|
2007-05-21 02:29 AM
|
 20
|
|
Zombie Road
TYPE: 1 Play
REQ: Walk over 33 feet (10 meters) on the backs of zombies using the Zombie Ride.
|
2007-05-19 08:27 AM
|
 20
|
|
Karate Champ
TYPE: 1 Play
REQ: Defeat at least 1,000 zombies barehanded.
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2007-05-19 09:15 AM
|
 20
|
|
Sharp Dresser
TYPE: Total
REQ: Change into at least 20 different costumes.
|
2007-01-06 09:10 AM
|
 20
|
|
Clothes Horse
TYPE: Total
REQ: Change into all costumes available in the mall.
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2007-05-21 05:34 AM
|
 20
|
|
Level Max
TYPE: Total
REQ: Reach Lv. 50.
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1901-12-13 08:45 PM
|
 20
|
|
Unbreakable
TYPE: 1 Play
REQ: Get the ture ending without being knocked out.
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1901-12-13 08:45 PM
|
 20
|
|
Overtime Mode
TYPE: 1 Play
REQ: Unveil all CASES and be at the heliport at noon.
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1901-12-13 08:45 PM
|
 20
|
|
∞ Mode
TYPE: 1 Play
REQ: Get the true ending.
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1901-12-13 08:45 PM
|
 20
|
|
3 Day Survivor
TYPE: 1 Play
REQ: Survive for at least 72 hours.
|
1901-12-13 08:45 PM
|
 20
|
|
5 Day Survivor
TYPE: 1 Play
REQ: Survive for at least 5 days.
|
|
 20
|
|
7 Day Survivor
TYPE: 1 Play
REQ: Survive for at least 7 days.
|
|
 20
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